

From what I know, only TVPaint could be considered as an exception from that rule but that`s a whole another ballgame. Pardon my intrusion, but you must be aware that there is no such program which could handle the whole production. Tsongo wrote: It's not as if the makers wouldn't know it was necessary. Frame skipping occurs because only every 16th frame is stored in (more or less) full quality, everthing inbetween is just interpolated. Chroma (colour) information in h.264 is stored with a lower resolution than luma (brightness) information.īlurred edges get distorted because of the codec's way of dividing the mage into block of 4x4 and 8x8 pixels. The "lines" in gradients are called "banding" and happen every time when a short colour distance is spread over a longer screen distance and saved in an unsufficient bit depth. Try to compare a rendering with 0% quality with one of 100% quality. The artefacty you describe are inherent to a lossy codec like h.264, only the amount of them changes with the quality setting you choose.
#Anime studio pro 10 review mp4
Exporting to MP4 is only the final step to deliver video for broadcast or upload. Importing this into some program for editing and exporting again further decreases quality, that's why professionals don't use it as exchange format between applications.


An MP4-encoded video always looses quality.
